Up to date
This page is up to date for Godot 4.3
.
If you still find outdated information, please open an issue.
VisualShaderNodeTextureSDFNormal¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.
Description¶
Translates to texture_sdf_normal(sdf_pos)
in the shader language.