Up to date

This page is up to date for Godot 4.3. If you still find outdated information, please open an issue.

CenterContainer

Inherits: Container < Control < CanvasItem < Node < Object

A container that keeps child controls in its center.

Description

CenterContainer is a container that keeps all of its child controls in its center at their minimum size.

Tutorials

Properties

bool

use_top_left

false


Property Descriptions

bool use_top_left = false 🔗

  • void set_use_top_left(value: bool)

  • bool is_using_top_left()

If true, centers children relative to the CenterContainer's top left corner.