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TranslationServer¶
Inherits: Object
The server responsible for language translations.
Description¶
The server that manages all language translations. Translations can be added to or removed from it.
Tutorials¶
Properties¶
|
Methods¶
void |
add_translation(translation: Translation) |
void |
clear() |
compare_locales(locale_a: String, locale_b: String) const |
|
get_all_countries() const |
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get_all_languages() const |
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get_all_scripts() const |
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get_country_name(country: String) const |
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get_language_name(language: String) const |
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get_loaded_locales() const |
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get_locale() const |
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get_locale_name(locale: String) const |
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get_script_name(script: String) const |
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get_translation_object(locale: String) |
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pseudolocalize(message: StringName) const |
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void |
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void |
remove_translation(translation: Translation) |
void |
set_locale(locale: String) |
standardize_locale(locale: String) const |
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translate(message: StringName, context: StringName = &"") const |
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translate_plural(message: StringName, plural_message: StringName, n: int, context: StringName = &"") const |
Property Descriptions¶
bool pseudolocalization_enabled = false
🔗
If true
, enables the use of pseudolocalization. See ProjectSettings.internationalization/pseudolocalization/use_pseudolocalization for details.
Method Descriptions¶
void add_translation(translation: Translation) 🔗
Adds a Translation resource.
void clear() 🔗
Clears the server from all translations.
int compare_locales(locale_a: String, locale_b: String) const 🔗
Compares two locales and returns a similarity score between 0
(no match) and 10
(full match).
PackedStringArray get_all_countries() const 🔗
Returns an array of known country codes.
PackedStringArray get_all_languages() const 🔗
Returns array of known language codes.
PackedStringArray get_all_scripts() const 🔗
Returns an array of known script codes.
String get_country_name(country: String) const 🔗
Returns a readable country name for the country
code.
String get_language_name(language: String) const 🔗
Returns a readable language name for the language
code.
PackedStringArray get_loaded_locales() const 🔗
Returns an array of all loaded locales of the project.
Returns the current locale of the project.
See also OS.get_locale and OS.get_locale_language to query the locale of the user system.
String get_locale_name(locale: String) const 🔗
Returns a locale's language and its variant (e.g. "en_US"
would return "English (United States)"
).
String get_script_name(script: String) const 🔗
Returns a readable script name for the script
code.
Returns the current locale of the editor.
Note: When called from an exported project returns the same value as get_locale.
Translation get_translation_object(locale: String) 🔗
Returns the Translation instance based on the locale
passed in.
It will return null
if there is no Translation instance that matches the locale
.
StringName pseudolocalize(message: StringName) const 🔗
Returns the pseudolocalized string based on the message
passed in.
void reload_pseudolocalization() 🔗
Reparses the pseudolocalization options and reloads the translation.
void remove_translation(translation: Translation) 🔗
Removes the given translation from the server.
void set_locale(locale: String) 🔗
Sets the locale of the project. The locale
string will be standardized to match known locales (e.g. en-US
would be matched to en_US
).
If translations have been loaded beforehand for the new locale, they will be applied.
String standardize_locale(locale: String) const 🔗
Returns a locale
string standardized to match known locales (e.g. en-US
would be matched to en_US
).
StringName translate(message: StringName, context: StringName = &"") const 🔗
Returns the current locale's translation for the given message (key) and context.
StringName translate_plural(message: StringName, plural_message: StringName, n: int, context: StringName = &"") const 🔗
Returns the current locale's translation for the given message (key), plural message and context.
The number n
is the number or quantity of the plural object. It will be used to guide the translation system to fetch the correct plural form for the selected language.