DDDBrowserLevel
Inherits: Node3D < Node < Object
Root node for authoring a DDDBrowser level in the editor.
Description
Holds scene metadata used by DDDBrowserExporter: name, rating, skybox (uri or six faces), world, gameType, movement bounds, autosave notification, and manifest URL.
gamemode_file should be a .luau path; export copies it into scripts/ and emits gamemode.file as the filename (for example gamemode_template.luau), which is what DDDBrowser resolves—not an asset id.
Properties
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Enumerations
enum Rating: 🔗
Rating RATING_GENERAL = 0
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Rating RATING_MODERATE = 1
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Rating RATING_ADULT = 2
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enum GameType: 🔗
GameType GAME_TYPE_NONE = 0
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GameType GAME_TYPE_FPS = 1
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Property Descriptions
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Color autosave_color = Color(1, 1, 1, 1) 🔗
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String autosave_text = "Game Saved" 🔗
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Vector3 bounds_max = Vector3(100, 100, 100) 🔗
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Vector3 bounds_min = Vector3(-100, -100, -100) 🔗
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bool export_movement_bounds = false 🔗
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String scene_name = "Exported Scene" 🔗
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String schema_version = "1.0" 🔗
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Vector3 skybox_rotation = Vector3(0, 0, 0) 🔗
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bool use_autosave_notification = false 🔗
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Vector3 world_position = Vector3(0, 0, 0) 🔗
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