Up to date
This page is up to date for Godot 4.3
.
If you still find outdated information, please open an issue.
EditorExportPlatformLinuxBSDΒΆ
Inherits: EditorExportPlatformPC < EditorExportPlatform < RefCounted < Object
Exporter for Linux/BSD.
TutorialsΒΆ
PropertiesΒΆ
Property DescriptionsΒΆ
String binary_format/architecture π
Application executable architecture.
Supported architectures: x86_32
, x86_64
, arm64
, arm32
, rv64
, ppc64
, and ppc32
.
Official export templates include x86_32
and x86_64
binaries only.
bool binary_format/embed_pck π
If true
, project resources are embedded into the executable.
String custom_template/debug π
Path to the custom export template. If left empty, default template is used.
String custom_template/release π
Path to the custom export template. If left empty, default template is used.
int debug/export_console_wrapper π
If true
, a console wrapper is exported alongside the main executable, which allows running the project with enabled console output.
String ssh_remote_deploy/cleanup_script π
Script code to execute on the remote host when app is finished.
The following variables can be used in the script:
{temp_dir}
- Path of temporary folder on the remote, used to upload app and scripts to.{archive_name}
- Name of the ZIP containing uploaded application.{exe_name}
- Name of application executable.{cmd_args}
- Array of the command line argument for the application.
bool ssh_remote_deploy/enabled π
Enables remote deploy using SSH/SCP.
String ssh_remote_deploy/extra_args_scp π
Array of the additional command line arguments passed to the SCP.
String ssh_remote_deploy/extra_args_ssh π
Array of the additional command line arguments passed to the SSH.
String ssh_remote_deploy/host π
Remote host SSH user name and address, in user@address
format.
String ssh_remote_deploy/port π
Remote host SSH port number.
String ssh_remote_deploy/run_script π
Script code to execute on the remote host when running the app.
The following variables can be used in the script:
{temp_dir}
- Path of temporary folder on the remote, used to upload app and scripts to.{archive_name}
- Name of the ZIP containing uploaded application.{exe_name}
- Name of application executable.{cmd_args}
- Array of the command line argument for the application.
bool texture_format/etc2_astc π
If true
, project textures are exported in the ETC2/ASTC format.
bool texture_format/s3tc_bptc π
If true
, project textures are exported in the S3TC/BPTC format.