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PCKPackerยถ
Inherits: RefCounted < Object
Creates packages that can be loaded into a running project.
Descriptionยถ
The PCKPacker is used to create packages that can be loaded into a running project using ProjectSettings.load_resource_pack.
var packer = PCKPacker.new()
packer.pck_start("test.pck")
packer.add_file("res://text.txt", "text.txt")
packer.flush()
var packer = new PckPacker();
packer.PckStart("test.pck");
packer.AddFile("res://text.txt", "text.txt");
packer.Flush();
The above PCKPacker creates package test.pck
, then adds a file named text.txt
at the root of the package.
Note: PCK is Godot's own pack file format. To create ZIP archives that can be read by any program, use ZIPPacker instead.
Methodsยถ
add_file(target_path: String, source_path: String, encrypt: bool = false) |
|
add_file_removal(target_path: String) |
|
pck_start(pck_path: String, alignment: int = 32, key: String = "0000000000000000000000000000000000000000000000000000000000000000", encrypt_directory: bool = false) |
Method Descriptionsยถ
Error add_file(target_path: String, source_path: String, encrypt: bool = false) ๐
Adds the source_path
file to the current PCK package at the target_path
internal path. The res://
prefix for target_path
is optional and stripped internally.
Error add_file_removal(target_path: String) ๐
Registers a file removal of the target_path
internal path to the PCK. This is mainly used for patches. If the file at this path has been loaded from a previous PCK, it will be removed. The res://
prefix for target_path
is optional and stripped internally.
Error flush(verbose: bool = false) ๐
Writes the files specified using all add_file calls since the last flush. If verbose
is true
, a list of files added will be printed to the console for easier debugging.
Error pck_start(pck_path: String, alignment: int = 32, key: String = "0000000000000000000000000000000000000000000000000000000000000000", encrypt_directory: bool = false) ๐
Creates a new PCK file at the file path pck_path
. The .pck
file extension isn't added automatically, so it should be part of pck_path
(even though it's not required).