CrowdControlGamePackMeta

Inherits: Resource < RefCounted < Object

Stores the metadata for a CrowdControlGamePack.

Description

CrowdControlGamePackMeta represents the public-facing information about your game context in CrowdControl, such as its name, description, selected platform, and optional Steam ID.

Properties

PackedStringArray

connector

PackedStringArray("ExternalUnity")

String

description

""

Variant

game_name

null

String

guide_url

""

String

platform

"PC"

String

release_date

""

int

steam_id

0

Methods

Dictionary

to_json() const


Property Descriptions

PackedStringArray connector = PackedStringArray("ExternalUnity") 🔗

List of connectors supported by this game pack.

Note: The returned array is copied and any changes to it will not update the original property value. See PackedStringArray for more details.


String description = "" 🔗

  • void set_description(value: String)

  • String get_description()

Human-readable description of the game pack.


Variant game_name = null 🔗

Display name of the game.


String guide_url = "" 🔗

URL to an external guide or documentation.


String platform = "PC" 🔗

Target platform for the game.


String release_date = "" 🔗

  • void set_release_date(value: String)

  • String get_release_date()

Release date of the game.


int steam_id = 0 🔗

  • void set_steam_id(value: int)

  • int get_steam_id()

Steam application ID for the game.


Method Descriptions

Dictionary to_json() const 🔗

Serializes this CrowdControlGamePackMeta into a JSON-compatible dictionary to be embedded into the GamePack export.