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SpringBoneCollisionCapsule3D๏ƒ

Inherits: SpringBoneCollision3D < Node3D < Node < Object

A capsule shape collision that interacts with SpringBoneSimulator3D.

Description๏ƒ

A capsule shape collision that interacts with SpringBoneSimulator3D.

Properties๏ƒ

float

height

0.5

bool

inside

false

float

radius

0.1


Property Descriptions๏ƒ

float height = 0.5 ๐Ÿ”—

  • void set_height(value: float)

  • float get_height()

The capsule's height.


bool inside = false ๐Ÿ”—

  • void set_inside(value: bool)

  • bool is_inside()

If true, the collision acts to trap the joint within the collision.


float radius = 0.1 ๐Ÿ”—

  • void set_radius(value: float)

  • float get_radius()

The capsule's radius.