Up to date
This page is up to date for Godot 4.3
.
If you still find outdated information, please open an issue.
SphereShape3D¶
Inherits: Shape3D < Resource < RefCounted < Object
A 3D sphere shape used for physics collision.
Description¶
A 3D sphere shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D.
Performance: SphereShape3D is fast to check collisions against. It is faster than BoxShape3D, CapsuleShape3D, and CylinderShape3D.
Tutorials¶
Properties¶
|
Property Descriptions¶
The sphere's radius. The shape's diameter is double the radius.