Up to date
This page is up to date for Godot 4.3
.
If you still find outdated information, please open an issue.
Blazium Docs – 4.3 branch¶
Note
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Welcome to the official documentation of Blazium Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduction page to get an overview of what this documentation has to offer.
The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top-left corner.
Get involved¶
Blazium Engine is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know!
We haven't set up translated docs yet, so either submit an issue or pull request on the GitHub repository
or check the Godot translated documentation.
Help them and us translate docs into your language over there or talk to us on the #documentation
channel on the
Blazium Discord!
Offline documentation¶
To browse the documentation offline, for now you can download an HTML copy from Godot (updated every Monday): stable, latest, 3.6. Extract the ZIP archive then open
the top-level index.html
in a web browser.
For mobile devices or e-readers, you can also download an ePub copy from Godot (updated every Monday): stable, latest, 3.6. Extract the ZIP archive then open
the GodotEngine.epub
file in an e-book reader application.