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GameServerInfo๏ƒ

Inherits: Resource < RefCounted < Object

Game server info used by the MasterServerClient.

Description๏ƒ

Game server info used by the MasterServerClient. Used to MasterServerClient.create_game or MasterServerClient.update_game.

Properties๏ƒ

String

description

""

String

game_name

""

String

id

""

String

ip_address

""

int

max_players

0

int

players

0

int

port

0

String

version

""


Property Descriptions๏ƒ

String description = "" ๐Ÿ”—

  • void set_description(value: String)

  • String get_description()

Description of the game server.


String game_name = "" ๐Ÿ”—

Name of the game server.


String id = "" ๐Ÿ”—

Id of the game server. Generated after call to MasterServerClient.create_game.


String ip_address = "" ๐Ÿ”—

  • void set_ip_address(value: String)

  • String get_ip_address()

Ip address of the game server.


int max_players = 0 ๐Ÿ”—

  • void set_max_players(value: int)

  • int get_max_players()

Max players of the game server.


int players = 0 ๐Ÿ”—

  • void set_players(value: int)

  • int get_players()

Players of the game server.


int port = 0 ๐Ÿ”—

  • void set_port(value: int)

  • int get_port()

Port of the game server.


String version = "" ๐Ÿ”—

Version of the game server.